SpectraLayers Pro 2 features a significantly faster processing engine, seamless interoperability with Sound Forge Pro 11, and a host of new tools, methodologies, and user interface improvements for even more convenience, creative options and enhanced workflow.
SpectraLayers Pro 2 features five tools that are used for identifying, selecting, and extracting audio material in the spectral display. Every tool is unique, intelligent, highly specialized, and
user-configurable.
Area
Select and extract anything under your cursor. Program this tool to make tiny,
sharp-edged selections with pinpoint accuracy, or just use it like an aerosol spray can to execute giant spectral cuts that span octaves.
Frequency
Trace, follow, select, and extract continuous frequency bands in the spectrum. Program this tool to reach forward in time and intelligently seek out continuous streams of the target frequency.
Harmonics
Train this tool on the fundamental frequency of any pitched sound and watch it automatically select that frequency as well as a
user-defined number of its associated higher harmonics.
Shape
This new tool focuses on solid spectral shapes located directly under your cursor. Five
user-configurable controls set all the thresholds and tolerances you need to make ideal selections in any spectral graph.
Noise
This tool delivers
noiseprint-based noise reduction that features artistic noiseprintscustomized noiseprints containing multiple frequency bands of any width.
New! Spectral Casting/Spectral Molding
Spectral Casting / Spectral Molding is a revolutionary, SpectraLayers Pro 2 exclusive feature. Now you can use the frequency spectrum of one layer as a mold or cast for carving an impression of its frequency signature directly into the spectrum of a second layer. The resulting third layerthe impression layercan then be shaped using any process, or even
phase-inverted with the second layer, creating a
wide-open space for the first layer to breathe, free from any problematic sonic interference or masking caused by the second layer. The creative possibilities are limitless. Spectral Casting / Spectral Molding can be a far more elegant approach than simple ducking, and the enormous sound design capabilities of this feature are poised to take creative music and sound design to an unprecedented new level.
Layer-to-layer copy/paste
Quickly identify and extract target frequency ranges, then use the full menu of SpectraLayers Pro 2 tools and resources for processing new layers in isolation.
New! Interoperability with Sound Forge Pro 11
Transfer audio data between SpectraLayers Pro 2 and Sound Forge Pro 11 and experience the thrill of working freely across the worlds premiere waveform and spectral editing applications. Open a large file in Sound Forge Pro 11 and transfer selections of any size to SpectraLayers Pro 2 for fast, precise editing. Then bring the result back to the source file in Sound Forge Pro 11automatically and with
sample-accurate precision. Send multiple files from Sound Forge Pro 11 to SpectraLayers Pro 2 for deep layering, remixing, and sound design work, and then return your finished products back to Sound Forge Pro 11 for further editing and finalization.
Bandwidth-limited selections
SpectraLayers Pro 2 displays frequencies on the vertical axis, allowing you to make
bandwidth-limited selections for audition and extraction to new layers via copy and paste.
In this screenshot, all program material between 1,200 and 2,200 Hz has been selected, and can be auditioned in isolation by hitting the space bar.
The same selection, placed into its own discrete layer. Now that the selection exists on its own layer, it can be
post-processed in any number of ways in SpectraLayers Pro 2.
View, modify, and draw tools
SpectraLayers Pro is a world of sound and vision all its own. From scientific analysis and R&D, to purely creative work using frequencies and noise, the configurable View, Modify, and Draw tools are there for you to use on any layer, at any time.
3D displace tool
Explore audio data on a multidimensional spectral display that reveals time and frequency events in astonishing detail.
Modify tools
The Amplify, Clone, and Erase tools in SpectraLayers Pro can be used to edit audio on any layer at any time. Access these options at any stage in the editing process to assist with critical repair and restore operations, creative sound design work, and fun experimentation. Tool behaviors can be modified in useful and interesting ways. Use the controls located right above the spectral display to design your own tool tips.
Clone tool
Select any point on the spectral graph and build it into a brush for creating copies of any size at any other point. This tool is perfect for interpolating and grafting audio material in both restorative and creative ways.
Draw tools
Frequencies and noises can be drawn directly into Spectral Display in SpectraLayers Pro 2.
Noise reduction
SpectraLayers Pro invites you to open an audio file, extract the elements you need, and leave the rest behind; it's a new way of thinking about noise reduction! In addition,
noiseprint-based noise reduction using artistic noiseprints a fresh new twist is also available.
In this legendary 1969 broadcast, astronaut Neil Armstrong reacts after planting his boots on the Moon. Notice that the recording contains at least 13 clearly visible bands of relatively
high-amplitude hum and noise.
Time and Pitch Manipulation
Sound can be freely transposed in SpectraLayers Pro by using the Select, Move, and Scale tools.
In this scenario, a new 'Layer A' was extracted from 'Original File' and then duplicated for a total of three layers. The audio material in 'Layer A (copy)' was then moved to a new location in the spectrum using SpectraLayers Pro copy and paste functionality. Layer A was then phase inverted to invoke cancellation of its counterpart audio source material contained in Original File. The end result: a sound cleanly separated from its source,
post-processed, and relocated.
Frequency range display options
Toggle your view to display audio frequency ranges plotted on your choice of logarithmic scales. Options include the popular mel scale, Bark scale, ERB (Equivalent Rectangular Bandwidth), and
MIDI-logarithmic.
System Requirements
Windows
Mac OS
32-bit
or
64-bit
SP2, Windows 7
32-bit
or
64-bit
SP1, Windows 8
32-bit
or
64-bit
, or Windows 8.1
32-bit
or
64-bit
operating system
Dual-core
processor
(quad-core
processor recommended)
2 GB RAM
2 GB of free hard disk space (for temporary files)
Supported NVIDIA or AMD/ATI GPU with 512 MB or more RAM:
- NVIDIA: GeForce GTX 2xx Series or higher with driver 285.62 or later. Quadro 400 or higher (or Quadro FX x700 or higher) with driver 285.62 or later.
- AMD/ATI: Radeon HD 47xx or higher GPU with Catalyst driver 11.7 or later. If using a FirePro GPU, FirePro unified driver 8.85 or later is required.
1280x720 display resolution
Windows-compatible
audio hardware
Internet Explorer 8 or later, Firefox 10 or later, or Google Chrome 13 or later (for viewing help)
- Mac OS X 10.7 (Lion) or 10.8 (Mountain Lion)
- Intel
dual-core
processor
(quad-core
processor recommended)
2 GB RAM
2 GB of free hard disk space (for temporary files)
OpenGL 2.1 compatible graphics card with 256MB
1280x720 display resolution
CoreAudio-compatible
audio hardware
You must provide registration information to Sony Creative Software Inc., a US company, in order to activate the software. Product requires online registration.
Supported File Formats
Read
Write
AAC, AIFF, Apple Core Audio Format (.caf), Apple Lossless (.alac), FLAC, MP3, RAW/PCM, Real Media (.rm), Sun (.au, .snd), Video (AVI, MXF, MP1, MP2, MP4, MKV, QuickTime, .vob, .wmv), Ogg Vorbis, Wave, WMA
24-bit
PCM, Apple Core Audio Format (.caf), Apple Lossless (.alac), FLAC, MP3 - 320kbps, Wave -
24-bit,
Wave -
32-bit,
RAW/PCM
32-bit,
Ogg Vorbis - 320kbps, WMA